斗罗大陆猎魂世界玉小刚回忆说明 斗罗大陆猎魂世界玉小刚回忆攻略
2026-09-01 3461419
2026-09-01 0
提示词 prompt:如下:
Goal: Create a cute hand-painted 2D game UI screenshot for a hamster-powered sunflower seed cannon typing game, with a cheerful rural sunflower-field theme and Japanese interface text.Canvas: Wide 16:9 game screen, bright daytime sky, saturated storybook watercolor/gouache style, thick clean outlines, warm cream-and-wood UI panels, sunflower decorations, playful arcade energy.Layout: Top HUD, center battlefield, right target status board, and bottom input/control panel. Use exactly 3 top HUD elements: left rounded cream badge showing “COMBO 6” with a sunflower icon, center wooden title plaque reading {argument name="game title" default="ひまわりの種キャノン"} decorated with sunflowers and leaves, and right rounded cream badge showing “発射回数 12” with small leaves and a sunflower. The main scene is a rolling green meadow filled with sunflowers, a white fence, distant hills, fluffy clouds, drifting petals, dandelion fluff, and flying sunflower seeds.Subject details: On the left, place exactly 1 adorable round hamster character operating exactly 1 wooden-and-brass sunflower cannon. The hamster is beige and brown with glossy black eyes, tiny paws, and holds a red-topped lever. Add exactly 1 speech bubble above it reading “ピッ!”. The cannon is small, wheeled, decorated with sunflower motifs, with a large sunflower-shaped muzzle firing seeds to the right. Show one large yellow arrow-shaped projectile banner coming out of the cannon reading {argument name="shot phrase" default="私の担当じゃねーんだよ!!!!"}. Include multiple visible black-and-white sunflower seeds streaking across the scene, plus yellow leaves, sparkles, and motion trails.Right target board: Create exactly 1 large wooden target sign on the right, wobbling from impact, decorated with exactly 3 prominent sunflowers and a small “TARGET” label at the top. The target name should read {argument name="target name" default="理不尽上司"}. Under it, show exactly 1 horizontal HP bar with red-orange-yellow fill on the left and dark depleted area on the right, labeled “872 / 1500 HP”. Below the bar, show a big comic impact label “-128 DAMAGE!” in red-orange letters with white outline. Add starbursts and seeds striking around the board.Bottom control panel: A large cream wooden bordered panel spans the full width. It contains exactly 1 typing input box on the left with large black text {argument name="input text" default="私の担当じゃねーんだよ!!!!"} followed by a vertical cursor. On the right is exactly 1 oversized rounded yellow button labeled “発射” with smaller text “Enterでも発射” beneath it, decorated with sunflowers. Along the bottom left is exactly 1 “POWER” label and exactly 1 long power meter with a green-to-yellow-to-red gradient, plus several seed markers inside the gauge.Visual style: Whimsical Japanese mobile game UI, cozy handmade illustration, polished mockup, high readability, bold Japanese typography, wooden texture, decorative rivets, stitched borders, subtle drop shadows, dynamic comic hit effects, no photorealism.Constraints: Keep all listed UI text legible and positioned as described. Use exactly the visible major interactive/status elements: 3 top HUD elements, 1 hamster, 1 cannon, 1 speech bubble, 1 projectile phrase banner, 1 target board, 1 HP bar, 1 damage label, 1 input box, 1 fire button, and 1 power meter. Do not add extra characters, menus, watermarks, logos, or unrelated UI panels.
来源:https://x.com/hmst_yyyy/status/2087843923804954976#reversed-0